Welcome to my homepage. I am a software engineer at Google, in Munich. I work on Bazel. In the past, I've worked on F#, at Microsoft Research.

In my spare time, I am a demoscener. I am working on 64kb intros, that is realtime computer animations, with extreme size optimizations (yes, 64kb is small), using C++ and OpenGL. You can check my work on I sometimes write articles too.

This website features a blank page.